AI Insights · Timothy · October 2024
Top 5 Military Games Performance on Unified Platform in South America Q3 2024
In Q3 2024, military games like Call of Duty®: Mobile and Blood Strike - FPS for all showed varying trends in downloads, revenue, and active users across South America, with some experiencing growth and others facing declines.
In the third quarter of 2024, the performance of the top military games on a unified platform in South America presented diverse trends, as indicated by Sensor Tower data.
Call of Duty®: Mobile by Activision Publishing, Inc. saw a fluctuating weekly revenue pattern, beginning the quarter with around $316K and experiencing a peak at approximately $410K by the end of July. However, revenue declined towards the end of the quarter, settling at about $239K. Weekly downloads showed a gradual decline from 175K at the start of July to 140K by the end of September. Meanwhile, the weekly active users slightly decreased from over 2M to around 1.8M.
Blood Strike - FPS for all, developed by NetEase Games, experienced an upward revenue trend, starting at $54K and peaking at $95K in early August, before slightly dropping to $77K by the end of the quarter. Weekly downloads were robust, with a peak of 540K in July, but they decreased to 249K by the end of September. Despite this, the game maintained a strong user base, with active users peaking at over 2.4M mid-quarter before ending at approximately 2.2M.
Arena Breakout: Realistic FPS from Level Infinite showed steady weekly revenue, ranging from $25K to $44K throughout the quarter. Downloads saw a significant increase from 51K in early July to 102K in late September. Active users remained stable, starting at 560K and maintaining around 635K towards the quarter's end.
Standoff 2 by AXLEBOLT LTD experienced a gradual decline in weekly revenue, starting at $29K and ending at $23K. Weekly downloads showed slight fluctuations, beginning at 59K, dropping mid-quarter, and closing at 37K. Active users fluctuated as well, peaking at 934K in early July and settling at 756K by the end of September.
Lastly, Top War: Battle Game by River Game HK Limited faced a challenging quarter, with revenue starting at $26K and declining to $14K by the end of September. Downloads remained relatively low, peaking at just over 10K in early July and closing at 5K. Active users showed a decrease from 31K to around 26K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.